diff options
| author | Xander Swan <no email> | 2025-12-06 09:57:20 -0500 |
|---|---|---|
| committer | Xander Swan <no email> | 2025-12-06 09:57:35 -0500 |
| commit | 87a7a010ecbe2cb99fedf44d0cac31e2efae86d5 (patch) | |
| tree | dfa51bed4929cd4fd11cccd5e790fe23bd225c92 | |
| parent | 248a0977f2eb42c308a2430b28b691b75ad1a10d (diff) | |
fix a mispeling
| -rwxr-xr-x | src.bin | bin | 6054296 -> 6045184 bytes | |||
| -rw-r--r-- | src/main.odin | 5 | ||||
| -rw-r--r-- | src/player.odin | 14 |
3 files changed, 7 insertions, 12 deletions
| Binary files differ diff --git a/src/main.odin b/src/main.odin index e58b94d..2ca3e7f 100644 --- a/src/main.odin +++ b/src/main.odin @@ -61,11 +61,6 @@ init :: proc "c" () { sdtxt.setup({ fonts = { 0 = sdtxt.font_kc853(), - // sdtxt.font_kc854(), - // sdtxt.font_z1013(), - // sdtxt.font_cpc(), - // sdtxt.font_c64(), - // sdtxt.font_oric(), }, logger = {func=slog.func}, }) diff --git a/src/player.odin b/src/player.odin index 854ef53..1fbbb0a 100644 --- a/src/player.odin +++ b/src/player.odin @@ -12,7 +12,7 @@ PLAYER_SPEED :: 100 PLAYER_ACCEL :: 10 PLAYER_JUMP_FORCE :: 350 JUMP_BUFFERING :: 0.07 -CYOTE_TIME :: 0.05 +COYOTE_TIME :: 0.05 JUMP_RELEASE_CUT :: -100 Player :: struct { @@ -21,7 +21,7 @@ Player :: struct { sprite: draw.Sprite, jump_buffer: f32, - cyote_time: f32, + coyote_time: f32, } init_player :: proc(p: ^Player) { @@ -34,7 +34,7 @@ init_player :: proc(p: ^Player) { handle, body := phys.make_body( &state.physics_world, - phys.Rect{{-8, -16}, {16, 16}}, + phys.Rect{{-8, -17}, {16, 16}}, ) p.body_handle = handle @@ -78,12 +78,12 @@ update_player :: proc(p: ^Player, dt: f32) { body := phys.get_body(state.physics_world, p.body_handle) if .DOWN in body.collisions { - p.cyote_time = CYOTE_TIME + p.coyote_time = COYOTE_TIME } - if p.jump_buffer > 0 && p.cyote_time > 0 { + if p.jump_buffer > 0 && p.coyote_time > 0 { p.jump_buffer = 0 - p.cyote_time = 0 + p.coyote_time = 0 body.vel.y = -PLAYER_JUMP_FORCE } @@ -106,7 +106,7 @@ update_player :: proc(p: ^Player, dt: f32) { draw.update_sprite(&p.sprite, dt) p.jump_buffer -= dt - p.cyote_time -= dt + p.coyote_time -= dt } draw_player :: proc(p: Player) { |
