diff options
| author | iamcheeseman <[email protected]> | 2026-03-06 18:55:27 -0500 |
|---|---|---|
| committer | iamcheeseman <[email protected]> | 2026-03-06 18:55:27 -0500 |
| commit | 4c0c7682433a6da363ed8d608766fe8b52b70669 (patch) | |
| tree | 988538c2e765abe93cfcc5d82885c9814ed37c2d /src/constants.odin | |
| parent | 3c7c93a2d844448ac9e8234418a786206a851596 (diff) | |
yayyy hugbug
Diffstat (limited to 'src/constants.odin')
| -rw-r--r-- | src/constants.odin | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/constants.odin b/src/constants.odin index cba7f11..326dbe0 100644 --- a/src/constants.odin +++ b/src/constants.odin @@ -49,4 +49,16 @@ MAX_SAFE_FALL_HEIGHT :: 8 * 16 // the farthest the player can fall before MAX_FALL_HEIGHT :: 16 * 16 // the point at which max fall damage is dealt MUNTIK_SPEED :: 25 +MUNTIK_ACCEL :: 20 MUNTIK_DAMAGE :: 3 + +HUGBUG_DAMAGE :: 5 +HUGBUG_PATROL_SPEED :: 30 +HUGBUG_PURSUE_SPEED :: 70 +HUGBUG_PATROL_TIMEOUT_MIN :: 1 // Min and max time between target changes +HUGBUG_PATROL_TIMEOUT_MAX :: 5 +HUGBUG_ACCEL :: 10 +HUGBUG_PATROL_RANGE :: 16 * 3 // How far the hugbug can wander from it's spawn + // point while idle. +HUGBUG_PURSUE_RANGE :: 16 * 5 // How far the player has to be in order to be + // pursued. |
