diff options
| author | iamcheeseman <[hidden email]> | 2026-02-15 13:17:36 -0500 |
|---|---|---|
| committer | iamcheeseman <[hidden email]> | 2026-02-15 13:17:36 -0500 |
| commit | cab0d6e99d96f621e6efcf1ed6b5537cf122ad96 (patch) | |
| tree | c2ec966dbced8eff07ac89fe3cdde29dafe604e7 /src/constants.odin | |
| parent | 93c27830060788dea1c364465d29e44d05a3064e (diff) | |
Wall sliding/jumping
Diffstat (limited to 'src/constants.odin')
| -rw-r--r-- | src/constants.odin | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/constants.odin b/src/constants.odin index 2875f4c..a25f1f9 100644 --- a/src/constants.odin +++ b/src/constants.odin @@ -18,6 +18,13 @@ PLAYER_DASH_SPEED :: 500 PLAYER_DASH_TIME :: 0.15 PLAYER_DASH_COOLDOWN :: 0.3 +PLAYER_WALL_SLIDE_SPEED :: 100 + +PLAYER_WALL_JUMP_BUFFER :: 0.05 +PLAYER_WALL_JUMP_TIME :: 0.1 // How long the player moves away from the wall + // before control is given back +PLAYER_WALL_JUMP_FORCE :: 150 // How fast the player jumps away from the wall + PLAYER_GUN_HEIGHT :: 0 PLAYER_GUN_DIST :: 7 // how far out to hold the gun PLAYER_GUN_KICKBACK :: 4 // how far to move the gun back when you shoot |
