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authoriamcheeseman <[hidden email]>2026-01-16 16:12:54 -0500
committeriamcheeseman <[hidden email]>2026-01-16 16:12:54 -0500
commitf60ae3ed7160a4f3c523b2f56ad06dfc8319aca4 (patch)
tree56dd395859bde0b73d1e9c899d3bddfbc010eadf /src/constants.odin
parent30a49954e4cb434a1c47503c839feb20558a202b (diff)
idk i think i made things better
Diffstat (limited to 'src/constants.odin')
-rw-r--r--src/constants.odin21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/constants.odin b/src/constants.odin
index d415c3e..2875f4c 100644
--- a/src/constants.odin
+++ b/src/constants.odin
@@ -2,3 +2,24 @@ package demonchime
GRAVITY :: 1000
TERMINAL_VELOCITY :: 900
+
+CAMERA_ACCEL :: 15
+
+PLAYER_SPEED :: 100
+PLAYER_ACCEL :: 30
+PLAYER_JUMP_FORCE :: 350
+PLAYER_DOUBLE_JUMP_FORCE :: 250
+
+PLAYER_JUMP_BUFFERING :: 0.07
+PLAYER_COYOTE_TIME :: 0.06
+PLAYER_JUMP_RELEASE_CUT :: -100
+
+PLAYER_DASH_SPEED :: 500
+PLAYER_DASH_TIME :: 0.15
+PLAYER_DASH_COOLDOWN :: 0.3
+
+PLAYER_GUN_HEIGHT :: 0
+PLAYER_GUN_DIST :: 7 // how far out to hold the gun
+PLAYER_GUN_KICKBACK :: 4 // how far to move the gun back when you shoot
+
+PLAYER_SCARF_DIST :: 5