aboutsummaryrefslogtreecommitdiff
path: root/src/fw/shader.frag
diff options
context:
space:
mode:
authoriamcheeseman <[hidden email]>2026-02-03 22:25:00 -0500
committeriamcheeseman <[hidden email]>2026-02-03 22:25:00 -0500
commit3d1d31538d30a7f161f9f2b6d5e075ec69d3b860 (patch)
tree8b0deceb38c288dbef361bb4f77bb681b5566525 /src/fw/shader.frag
parent1c605da3ff8dc4295d2f9a85f5b7c8891ca84464 (diff)
ditch raylib (icky, and for loser BEGINNERS)
Diffstat (limited to 'src/fw/shader.frag')
-rw-r--r--src/fw/shader.frag16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/fw/shader.frag b/src/fw/shader.frag
new file mode 100644
index 0000000..fdc8796
--- /dev/null
+++ b/src/fw/shader.frag
@@ -0,0 +1,16 @@
+#version 430 core
+
+in vec2 f_uv;
+in vec4 f_col;
+
+out vec4 final_color;
+
+uniform sampler2D tex0;
+
+void main() {
+ vec4 color = texture(tex0, f_uv) * f_col;
+ if (color.a <= 0.5) {
+ discard;
+ }
+ final_color = color;
+}