diff options
| author | iamcheeseman <[hidden email]> | 2026-01-14 15:05:20 -0500 |
|---|---|---|
| committer | iamcheeseman <[hidden email]> | 2026-01-14 15:05:20 -0500 |
| commit | 8d824c95f1b64bec6d7e298c7c7d925c4ba3422a (patch) | |
| tree | a3ce2a994fe4007390ad6d8c9603b6f87b2febb6 /src/player.odin | |
| parent | 9774795b85710c018dca4219ba5c8a71775caadd (diff) | |
formatting and other cool changes
Diffstat (limited to 'src/player.odin')
| -rw-r--r-- | src/player.odin | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/player.odin b/src/player.odin index 660b509..07b6473 100644 --- a/src/player.odin +++ b/src/player.odin @@ -1,10 +1,7 @@ package demonchime -import "core:log" import "core:math" -import rl "vendor:raylib" - import "phys" PLAYER_SPEED :: 100 @@ -98,9 +95,9 @@ default_state :: proc(dt: f32) { player.has_double_jumped = false } else { switch body.vel.y { - case -math.INF_F32 ..< -50: + case -math.INF_F32..<-50: set_sprite_active_tag(&player.sprite, "jump_up") - case 50 ..< math.INF_F32: + case 50..<math.INF_F32: set_sprite_active_tag(&player.sprite, "jump_down") case: set_sprite_active_tag(&player.sprite, "jump_trans") @@ -189,8 +186,6 @@ change_rooms :: proc() { diff := prev_room_pos - new_room_pos new_pos := body.pos + diff - {0, 0} phys.set_body_position(player.body_handle, new_pos) - - setup_map_collisions() } } } |
