aboutsummaryrefslogtreecommitdiff
path: root/src/assets.odin
diff options
context:
space:
mode:
Diffstat (limited to 'src/assets.odin')
-rw-r--r--src/assets.odin80
1 files changed, 64 insertions, 16 deletions
diff --git a/src/assets.odin b/src/assets.odin
index f4ffc00..5d78333 100644
--- a/src/assets.odin
+++ b/src/assets.odin
@@ -9,24 +9,29 @@ package demonchime
import rl "vendor:raylib"
Image_Id :: enum {
- PLAYER,
TILESETS,
+ PLAYER,
}
Animation_Id :: enum {
- PLAYER,
NONE,
+ PLAYER,
}
Room_Id :: enum {
- ROOM_BEGIN_1,
ROOM_BEGIN,
+ ROOM_BEGIN_1,
+ ROOM_BEGIN_SECRET_1,
}
Tileset_Id :: enum {
TILESET,
}
+Object_Type :: enum {
+ PLAYER_SPAWN,
+}
+
Resource_Id :: union {
Image_Id,
Animation_Id,
@@ -35,24 +40,23 @@ Resource_Id :: union {
}
images: [Image_Id]Image_Resource = {
- .PLAYER = {data = #load("../.compiled-res/player-sheet.qoi"), anim = .PLAYER},
.TILESETS = {data = #load("../.compiled-res/tilesets.qoi"), anim = .NONE},
+ .PLAYER = {data = #load("../.compiled-res/player-sheet.qoi"), anim = .PLAYER},
}
animations: [Animation_Id]Animation_Resource = {
- .PLAYER = {frame_count = 23, frame_durations = {100, 100, 100, 100, 100, 100, 75, 75, 75, 75, 75, 75, 75, 75, 100, 100, 100, 100, 100, 100, 100, 100, 100}, tags = {"jump_up"={from = 14, to = 15}, "run"={from = 6, to = 13}, "jump_trans"={from = 16, to = 16}, "jump_down"={from = 17, to = 18}, "idle"={from = 0, to = 5}, "sleep"={from = 19, to = 22}}},
.NONE = {frame_count=1, frame_durations={100}, tags={}},
+ .PLAYER = {frame_count = 23, frame_durations = {100, 100, 100, 100, 100, 100, 75, 75, 75, 75, 75, 75, 75, 75, 100, 100, 100, 100, 100, 100, 100, 100, 100}, tags = {"jump_up"={from = 14, to = 15}, "jump_down"={from = 17, to = 18}, "jump_trans"={from = 16, to = 16}, "sleep"={from = 19, to = 22}, "run"={from = 6, to = 13}, "idle"={from = 0, to = 5}}},
}
-//odinfmt: disable
-
rooms: [Room_Id]Room_Resource = {
- .ROOM_BEGIN_1 = {width=30, height=20, tile_width=16, tile_height=16, layers={{40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 21, 19, 19, 19, 19, 31, 31, 28, 40, 40, 40, 40, 40, 40, 40, 27, 31, 19, 31, 31, 31, 19, 19, 31, 31, 31, 31, 19, 19, 19, 17, 0, 0, 0, 0, 0, 0, 10, 28, 40, 40, 21, 19, 31, 31, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 21, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 27, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 9, 20, 20, 20, 18, 18, 18, 20, 8, 0, 0, 0, 0, 0, 0, 5, 18, 9, 9, 20, 20, 20, 18, 9, 18, 9, 18, 18, 9, 39, 40, 40, 40, 40, 40, 40, 40, 40, 43, 20, 20, 9, 20, 9, 9, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40}}, objects={}, background_image=nil},
- .ROOM_BEGIN = {width=30, height=20, tile_width=16, tile_height=16, layers={{40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 27, 31, 31, 19, 19, 28, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 21, 31, 31, 31, 11, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 27, 31, 19, 31, 19, 19, 19, 31, 19, 31, 19, 19, 17, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 21, 31, 31, 31, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 40, 40, 21, 19, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 21, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 32, 0, 0, 0, 0, 0, 0, 5, 9, 20, 9, 20, 20, 20, 18, 20, 20, 18, 18, 9, 18, 9, 18, 6, 0, 0, 0, 0, 0, 7, 32, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 8, 0, 0, 0, 0, 0, 7, 11, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 38, 9, 9, 18, 18, 9, 39, 0, 0, 0, 5, 9, 20, 9, 44, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 20, 9, 18, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40}}, objects={}, background_image=nil},
+ .ROOM_BEGIN = {width=30, height=20, tile_width=16, tile_height=16, layers={{40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 27, 31, 31, 19, 19, 28, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 21, 31, 31, 31, 11, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 27, 31, 19, 31, 19, 19, 19, 31, 19, 31, 19, 19, 17, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 21, 31, 31, 31, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 40, 40, 21, 19, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 21, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 32, 0, 0, 0, 0, 0, 0, 5, 9, 20, 9, 20, 20, 20, 18, 20, 20, 18, 18, 9, 18, 9, 18, 6, 0, 0, 0, 0, 0, 7, 32, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 8, 0, 0, 0, 0, 0, 7, 11, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 38, 9, 9, 18, 18, 9, 39, 0, 0, 0, 5, 9, 20, 9, 44, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 20, 9, 18, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40}}, objects={{type = .PLAYER_SPAWN, pos = {240, 149}, parallax = {0, 0}, properties = {}}, }, background_image=nil},
+ .ROOM_BEGIN_1 = {width=30, height=20, tile_width=16, tile_height=16, layers={{40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 27, 19, 31, 31, 19, 19, 31, 19, 19, 19, 19, 28, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 21, 19, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 31, 19, 28, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 27, 19, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 31, 28, 40, 40, 40, 40, 40, 40, 27, 31, 31, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 28, 40, 40, 40, 40, 27, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 28, 40, 40, 40, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 28, 40, 21, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 40, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 18, 20, 20, 20, 20, 18, 9, 18, 9, 40, 38, 9, 18, 42, 0, 0, 0, 0, 0, 0, 0, 41, 9, 18, 18, 9, 18, 18, 20, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 43, 20, 9, 18, 9, 18, 20, 9, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40}}, objects={}, background_image=nil},
+ .ROOM_BEGIN_SECRET_1 = {width=30, height=20, tile_width=16, tile_height=16, layers={{40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 27, 19, 31, 31, 31, 28, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 21, 31, 17, 0, 0, 0, 0, 16, 31, 31, 19, 31, 28, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 27, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 19, 28, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 27, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 18, 18, 20, 18, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 9, 9, 20, 9, 18, 18, 18, 9, 18, 18, 9, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40}}, objects={}, background_image=nil},
}
tilesets: [Tileset_Id]Tileset_Resource = {
- .TILESET = {tiles={1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44}, image=.TILESETS},
+ .TILESET = {tiles={45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88}, image=.TILESETS},
}
tiles: []Tile_Resource = {
@@ -100,20 +104,64 @@ tiles: []Tile_Resource = {
{tileset=.TILESET, rect=Rect{start = {128, 48}, size = {16, 16}}, id=42, collisions={Rect{start = {0, 8}, size = {8, 8}}}},
{tileset=.TILESET, rect=Rect{start = {144, 48}, size = {16, 16}}, id=43, collisions={Rect{start = {0, 8}, size = {16, 8}}, Rect{start = {0, 0}, size = {8, 8}}}},
{tileset=.TILESET, rect=Rect{start = {160, 48}, size = {16, 16}}, id=44, collisions={Rect{start = {0, 8}, size = {16, 8}}, Rect{start = {8, 0}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {0, 0}, size = {16, 16}}, id=45, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {16, 0}, size = {16, 16}}, id=46, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {32, 0}, size = {16, 16}}, id=47, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {48, 0}, size = {16, 16}}, id=48, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {64, 0}, size = {16, 16}}, id=49, collisions={Rect{start = {8, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {80, 0}, size = {16, 16}}, id=50, collisions={Rect{start = {0, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {96, 0}, size = {16, 16}}, id=51, collisions={Rect{start = {8, 0}, size = {8, 16}}}},
+ {tileset=.TILESET, rect=Rect{start = {112, 0}, size = {16, 16}}, id=52, collisions={Rect{start = {0, 0}, size = {8, 16}}}},
+ {tileset=.TILESET, rect=Rect{start = {128, 0}, size = {16, 16}}, id=53, collisions={Rect{start = {0, 8}, size = {16, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {144, 0}, size = {16, 16}}, id=54, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {160, 0}, size = {16, 16}}, id=55, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {0, 16}, size = {16, 16}}, id=56, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {16, 16}, size = {16, 16}}, id=57, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {32, 16}, size = {16, 16}}, id=58, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {48, 16}, size = {16, 16}}, id=59, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {64, 16}, size = {16, 16}}, id=60, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {80, 16}, size = {16, 16}}, id=61, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {96, 16}, size = {16, 16}}, id=62, collisions={Rect{start = {0, 8}, size = {16, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {112, 16}, size = {16, 16}}, id=63, collisions={Rect{start = {0, 0}, size = {16, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {128, 16}, size = {16, 16}}, id=64, collisions={Rect{start = {0, 8}, size = {16, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {144, 16}, size = {16, 16}}, id=65, collisions={Rect{start = {8, 0}, size = {8, 8}}, Rect{start = {0, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {160, 16}, size = {16, 16}}, id=66, collisions={Rect{start = {8, 8}, size = {8, 8}}, Rect{start = {0, 0}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {0, 32}, size = {16, 16}}, id=67, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {16, 32}, size = {16, 16}}, id=68, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {32, 32}, size = {16, 16}}, id=69, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {48, 32}, size = {16, 16}}, id=70, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {64, 32}, size = {16, 16}}, id=71, collisions={Rect{start = {8, 0}, size = {8, 8}}, Rect{start = {0, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {80, 32}, size = {16, 16}}, id=72, collisions={Rect{start = {8, 8}, size = {8, 8}}, Rect{start = {0, 0}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {96, 32}, size = {16, 16}}, id=73, collisions={Rect{start = {0, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {112, 32}, size = {16, 16}}, id=74, collisions={Rect{start = {8, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {128, 32}, size = {16, 16}}, id=75, collisions={Rect{start = {0, 0}, size = {16, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {144, 32}, size = {16, 16}}, id=76, collisions={Rect{start = {0, 0}, size = {8, 16}}}},
+ {tileset=.TILESET, rect=Rect{start = {160, 32}, size = {16, 16}}, id=77, collisions={Rect{start = {8, 0}, size = {8, 16}}}},
+ {tileset=.TILESET, rect=Rect{start = {0, 48}, size = {16, 16}}, id=78, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {16, 48}, size = {16, 16}}, id=79, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {32, 48}, size = {16, 16}}, id=80, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {48, 48}, size = {16, 16}}, id=81, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {64, 48}, size = {16, 16}}, id=82, collisions={Rect{start = {0, 8}, size = {16, 8}}, Rect{start = {0, 0}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {80, 48}, size = {16, 16}}, id=83, collisions={Rect{start = {0, 8}, size = {16, 8}}, Rect{start = {8, 0}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {96, 48}, size = {16, 16}}, id=84, collisions={}},
+ {tileset=.TILESET, rect=Rect{start = {112, 48}, size = {16, 16}}, id=85, collisions={Rect{start = {8, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {128, 48}, size = {16, 16}}, id=86, collisions={Rect{start = {0, 8}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {144, 48}, size = {16, 16}}, id=87, collisions={Rect{start = {0, 8}, size = {16, 8}}, Rect{start = {0, 0}, size = {8, 8}}}},
+ {tileset=.TILESET, rect=Rect{start = {160, 48}, size = {16, 16}}, id=88, collisions={Rect{start = {0, 8}, size = {16, 8}}, Rect{start = {8, 0}, size = {8, 8}}}},
}
-//odinfmt: enable
-
world: []Room_Position_Resource = {
- {id=.ROOM_BEGIN_1, x=-528, y=-64, width=480, height=320},
- {id=.ROOM_BEGIN, x=-48, y=-64, width=480, height=320},
+ {id=.ROOM_BEGIN, x=307, y=292, width=480, height=320},
+ {id=.ROOM_BEGIN_1, x=-173, y=292, width=480, height=320},
+ {id=.ROOM_BEGIN_SECRET_1, x=787, y=292, width=480, height=320},
}
path_to_id: map[string]Resource_Id = {
+ "res/rooms/room_begin_secret_1.tmj" = Room_Id.ROOM_BEGIN_SECRET_1,
+ "res/rooms/room_begin.tmj" = Room_Id.ROOM_BEGIN,
+ "res/rooms/room_begin_1.tmj" = Room_Id.ROOM_BEGIN_1,
"res/img/player.ase" = Image_Id.PLAYER,
"res/img/tilesets.png" = Image_Id.TILESETS,
- "res/room_begin.tmj" = Room_Id.ROOM_BEGIN,
- "res/room_begin_1.tmj" = Room_Id.ROOM_BEGIN_1,
}
load_resources :: proc() {