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-rw-r--r--src/assets.odin4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/assets.odin b/src/assets.odin
index ce5d9c5..b072805 100644
--- a/src/assets.odin
+++ b/src/assets.odin
@@ -6,8 +6,6 @@ package demonchime
// This file is autogenerated by tools/compile_assets
// All resource types are defined in 'src/resources.odin'.
-import rl "vendor:raylib"
-
Image_Id :: enum {
BULLET,
PISTOL,
@@ -51,7 +49,7 @@ images: [Image_Id]Image_Resource = {
animations: [Animation_Id]Animation_Resource = {
.NONE = {frame_count=1, frame_durations={100}, tags={}},
- .PLAYER = {frame_count = 23, frame_durations = {100, 100, 100, 100, 100, 100, 75, 75, 75, 75, 75, 75, 75, 75, 100, 100, 100, 100, 100, 100, 100, 100, 100}, tags = {"jump_up"={from = 14, to = 15}, "run"={from = 6, to = 13}, "jump_trans"={from = 16, to = 16}, "jump_down"={from = 17, to = 18}, "idle"={from = 0, to = 5}, "sleep"={from = 19, to = 22}}},
+ .PLAYER = {frame_count = 23, frame_durations = {100, 100, 100, 100, 100, 100, 75, 75, 75, 75, 75, 75, 75, 75, 100, 100, 100, 100, 100, 100, 100, 100, 100}, tags = {"idle"={from = 0, to = 5}, "jump_trans"={from = 16, to = 16}, "run"={from = 6, to = 13}, "jump_down"={from = 17, to = 18}, "jump_up"={from = 14, to = 15}, "sleep"={from = 19, to = 22}}},
}
rooms: [Room_Id]Room_Resource = {