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demonchime
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A metroidvania about killing demons
iamcheeseman
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Author
2026-05-11
improve main game loop
iamcheeseman
2026-05-10
adjust code spacing
iamcheeseman
2026-05-10
adjust log capitializing
iamcheeseman
2026-05-10
add handy dandy init/deinit logs
iamcheeseman
2026-05-10
add `ty_log_debug()`
iamcheeseman
2026-05-10
i ain't splitting alla this up
iamcheeseman
2026-05-09
move more of the dynamic array code to be macros
iamcheeseman
2026-05-09
i don't want to write a commit message
iamcheeseman
2026-05-09
fixup! add ty_sleep
iamcheeseman
2026-05-09
mildly improve image drawing
iamcheeseman
2026-05-09
add ty_sleep
iamcheeseman
2026-05-09
improvements to build.sh
iamcheeseman
2026-05-09
add img -> recti convenience macro
iamcheeseman
2026-05-09
fix gcc warnings
iamcheeseman
2026-05-09
switch to gcc :(
iamcheeseman
2026-05-08
rename more inaccurate variable names
iamcheeseman
2026-05-08
use ty_vec2i() where it can be used
iamcheeseman
2026-05-08
rename inaccurate variables
iamcheeseman
2026-05-08
fix opengl header order
iamcheeseman
2026-05-08
load qoi images
iamcheeseman
2026-05-08
update inaccurate error message
iamcheeseman
2026-05-08
update loop order for cache coherency
iamcheeseman
2026-05-08
correct image sampling
iamcheeseman
2026-05-08
print platform sources correctly
iamcheeseman
2026-05-08
move third/ to dc/third
iamcheeseman
2026-05-08
Initial commit
iamcheeseman