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A metroidvania about killing demons
iamcheeseman
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Author
2026-03-06
yayyy hugbug
iamcheeseman
2026-03-06
scatter the muntik about the world
iamcheeseman
2026-03-06
muntik will now turn away from any challenge
iamcheeseman
2026-03-06
death to the muntik
iamcheeseman
2026-03-04
better muntik
iamcheeseman
2026-03-03
Add the muntik
iamcheeseman
2026-02-15
Wall sliding/jumping
iamcheeseman
2026-02-13
simple raycasting mmmmmm
iamcheeseman
2026-01-17
random stuff
iamcheeseman
2026-01-17
player now only applies a force to verlet
iamcheeseman
2026-01-17
Verlet ropes :)
iamcheeseman
2026-01-17
add props
iamcheeseman
2026-01-15
fix textures drawing upside down
iamcheeseman
2026-01-15
scarf
iamcheeseman
2026-01-15
unlockable abilities
iamcheeseman
2026-01-15
Make minor fixes
iamcheeseman
2026-01-15
Ensure upwards and downwards transitions work
iamcheeseman
2026-01-14
i HATE physics bugs (i haven't fixed them yet)
iamcheeseman
2026-01-14
prefix private functions with underscore
iamcheeseman
2026-01-14
formatting and other cool changes
iamcheeseman
2026-01-13
add support for tiled objects
iamcheeseman
2026-01-12
NEW ASSET SYSTEM WOOOOOOOOHOOOOOOOOOOOOOOOOOOOOOOOOO
iamcheeseman
2026-01-07
doesn't compile but i'm commiting anywya
Xander Swan
2026-01-05
that last commit but again
Xander Swan
2026-01-05
Improve jump animations hopefully ???
Xander Swan
2026-01-02
Double jump
Xander Swan
2026-01-01
lots of changes + player dash
Xander Swan
2025-12-23
Use the tile collisions defined in tiled
Xander Swan
2025-12-23
Fix lotsa memory leaks mhm
Xander Swan
2025-12-17
switch to raylib, update some structure
Xander Swan
2025-12-03
Initial commit
Xander Swan