| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-02-03 | remove a buncha useless debug prints | iamcheeseman | |
| 2026-02-03 | ditch raylib (icky, and for loser BEGINNERS) | iamcheeseman | |
| 2026-01-15 | Debug mode; displays collision shapes | iamcheeseman | |
| 2026-01-15 | Fix memory leaks in the asset compiler | iamcheeseman | |
| 2026-01-15 | sort assets alphabetically | iamcheeseman | |
| 2026-01-15 | Bullets! And buncha physics fixes! And more! | iamcheeseman | |
| 2026-01-14 | i HATE physics bugs (i haven't fixed them yet) | iamcheeseman | |
| 2026-01-13 | add support for tiled objects | iamcheeseman | |
| 2026-01-13 | force raylib logging to look my other logging frfr | iamcheeseman | |
| 2026-01-01 | fix memory leak | Xander Swan | |
| 2026-01-01 | lots of changes + player dash | Xander Swan | |
| 2025-12-23 | Use the tile collisions defined in tiled | Xander Swan | |
| 2025-12-23 | Add temp tile collisions | Xander Swan | |
| 2025-12-17 | switch to raylib, update some structure | Xander Swan | |
| 2025-12-06 | fix a mispeling | Xander Swan | |
| 2025-12-05 | display some debug information | Xander Swan | |
