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demonchime
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A metroidvania about killing demons
iamcheeseman
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2026-01-16
Rename enums to use Ada_Case
iamcheeseman
2026-01-16
Add recoil to the gun
iamcheeseman
2026-01-16
Do collision checks in steps of the body's size
iamcheeseman
2026-01-16
bullets slow down and squish
iamcheeseman
2026-01-15
fix textures drawing upside down
iamcheeseman
2026-01-15
scarf
iamcheeseman
2026-01-15
unlockable abilities
iamcheeseman
2026-01-15
Make minor fixes
iamcheeseman
2026-01-15
Ensure upwards and downwards transitions work
iamcheeseman
2026-01-15
Debug mode; displays collision shapes
iamcheeseman
2026-01-15
Fix memory leaks in the asset compiler
iamcheeseman
2026-01-15
sort assets alphabetically
iamcheeseman
2026-01-15
Bullets! And buncha physics fixes! And more!
iamcheeseman
2026-01-14
i HATE physics bugs (i haven't fixed them yet)
iamcheeseman
2026-01-14
prefix private functions with underscore
iamcheeseman
2026-01-14
formatting and other cool changes
iamcheeseman
2026-01-13
add support for tiled objects
iamcheeseman
2026-01-13
force raylib logging to look my other logging frfr
iamcheeseman
2026-01-13
formatter
iamcheeseman
2026-01-12
fix the debug run script :swagxmas:
iamcheeseman
2026-01-12
NEW ASSET SYSTEM WOOOOOOOOHOOOOOOOOOOOOOOOOOOOOOOOOO
iamcheeseman
2026-01-07
doesn't compile but i'm commiting anywya
Xander Swan