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2026-01-16Rename enums to use Ada_Caseiamcheeseman
2026-01-16bullets slow down and squishiamcheeseman
2026-01-15unlockable abilitiesiamcheeseman
2026-01-15Make minor fixesiamcheeseman
2026-01-15Change window size to match render sizeiamcheeseman
2026-01-15Ensure upwards and downwards transitions workiamcheeseman
2026-01-15Debug mode; displays collision shapesiamcheeseman
2026-01-14i HATE physics bugs (i haven't fixed them yet)iamcheeseman
2026-01-14prefix private functions with underscoreiamcheeseman
2026-01-14formatting and other cool changesiamcheeseman
2026-01-13add support for tiled objectsiamcheeseman
2026-01-13force raylib logging to look my other logging frfriamcheeseman
2026-01-13formatteriamcheeseman
2026-01-12NEW ASSET SYSTEM WOOOOOOOOHOOOOOOOOOOOOOOOOOOOOOOOOOiamcheeseman
2026-01-02Double jumpXander Swan
2026-01-01fix memory leakXander Swan
2026-01-01lots of changes + player dashXander Swan
2025-12-23Use the tile collisions defined in tiledXander Swan
2025-12-23Add temp tile collisionsXander Swan
2025-12-23Move physics objects between bins correctlyXander Swan
2025-12-23Fix lotsa memory leaks mhmXander Swan
2025-12-17switch to raylib, update some structureXander Swan
2025-12-06fix a mispelingXander Swan
2025-12-05display some debug informationXander Swan
2025-12-05actual physics systemXander Swan
2025-12-05add platforms and AABB collisionXander Swan
2025-12-03update renderer structure a lilXander Swan
2025-12-03Initial commitXander Swan