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2026-05-13start uiiamcheeseman
2026-05-12typedef all structs and rename to Ada_Caseiamcheeseman
There isn't really a technical reason that I made this change. I just wanted to use Ada_Case. All types were prefixed with ty_, e.g. ty_Image.
2026-05-11detect double freesiamcheeseman
2026-05-11hide the renderer from the user of teensyiamcheeseman
2026-05-11allow the user to change the render targetiamcheeseman
2026-05-11Allow user inputiamcheeseman
2026-05-11remove uneccessary flooringiamcheeseman
2026-05-11rotated iamgesiamcheeseman
2026-05-11change the temp allocator to be an arenaiamcheeseman
2026-05-11add convenience ty_new() macroiamcheeseman
2026-05-11fix formattingiamcheeseman
2026-05-11transparent coloriamcheeseman
2026-05-11text renderingiamcheeseman
2026-05-10adjust code spacingiamcheeseman
it was annoying me
2026-05-10add `ty_log_debug()`iamcheeseman
It's useful to have output that only appears in debug builds. The macro is defined to be empty in release builds, so the output isn't polluted by random log statements in release.
2026-05-10i ain't splitting alla this upiamcheeseman
2026-05-09move more of the dynamic array code to be macrosiamcheeseman
2026-05-09fixup! add ty_sleepiamcheeseman
2026-05-09mildly improve image drawingiamcheeseman
2026-05-09add ty_sleepiamcheeseman
2026-05-09add img -> recti convenience macroiamcheeseman
2026-05-09fix gcc warningsiamcheeseman
2026-05-08rename more inaccurate variable namesiamcheeseman
2026-05-08use ty_vec2i() where it can be usediamcheeseman
2026-05-08rename inaccurate variablesiamcheeseman
2026-05-08update inaccurate error messageiamcheeseman
2026-05-08update loop order for cache coherencyiamcheeseman
2026-05-08correct image samplingiamcheeseman
2026-05-08Initial commitiamcheeseman