From 67248cc240ae7286f35fdbe8a4fbb98a79eaec75 Mon Sep 17 00:00:00 2001 From: Xander Swan <[hidden email]> Date: Thu, 1 Jan 2026 21:38:54 -0500 Subject: fix memory leak --- src.bin | Bin 6462616 -> 0 bytes src/main.odin | 2 +- src/tiled/world.odin | 4 ++++ 3 files changed, 5 insertions(+), 1 deletion(-) delete mode 100755 src.bin diff --git a/src.bin b/src.bin deleted file mode 100755 index ced8cb1..0000000 Binary files a/src.bin and /dev/null differ diff --git a/src/main.odin b/src/main.odin index 3a90917..541046b 100644 --- a/src/main.odin +++ b/src/main.odin @@ -59,7 +59,7 @@ frame :: proc() { draw_player() tiled.draw_map(tiled.current_room.tmap) - draw_platforms() + // draw_platforms() rl.EndMode2D() diff --git a/src/tiled/world.odin b/src/tiled/world.odin index c55097a..0a13716 100644 --- a/src/tiled/world.odin +++ b/src/tiled/world.odin @@ -47,6 +47,10 @@ load_world :: proc(path: string) -> bool { } delete_world :: proc() { + for room in world { + delete(room.file_name) + } + delete_map(current_room.tmap) delete(world) delete(res_dir) -- cgit v1.3-2-g0d8e