From b0c612196a7a287fc77590ef1b07e7b5e0badc8a Mon Sep 17 00:00:00 2001 From: iamcheeseman Date: Wed, 27 May 2026 16:38:35 -0400 Subject: update build instructions for windows --- README | 21 +++++++++++++-------- 1 file changed, 13 insertions(+), 8 deletions(-) diff --git a/README b/README index f3106e9..c7cf66f 100644 --- a/README +++ b/README @@ -25,18 +25,23 @@ metroidvania. == Compiling == -Currently only compiles on Linux. It is possible to compile it on Windows with -some effort, but it is not currently supported. MacOS is not, and will never be -officially supported. +LINUX: + First compile GLFW to a static library, and place it in the root directory + of this project. -To build: + Then, just run the build script: -First compile GLFW to a static library, and place it in the root directory of -this project. + $ ./build.sh -Then, just run the build script: +WINDOWS: + Ensure you have MSVC command line tools installed. -$ ./build.sh + First compile GLFW into a dynamic library, and place glfw3.dll and + glfw3dll.lib into the root directory of this project. + + Then, run the build script for bootlickers such as yourself: + + $ .\bootlickerbuild.bat It will output an executable called `demonchime', which you can then run. If desired, you can customize the build `via build.env'. -- cgit v1.3-2-g0d8e