From 30a49954e4cb434a1c47503c839feb20558a202b Mon Sep 17 00:00:00 2001 From: iamcheeseman <[hidden email]> Date: Fri, 16 Jan 2026 14:08:51 -0500 Subject: Rename enums to use Ada_Case --- src/bullet.odin | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/bullet.odin') diff --git a/src/bullet.odin b/src/bullet.odin index 9b95bb8..f2e2e47 100644 --- a/src/bullet.odin +++ b/src/bullet.odin @@ -19,9 +19,9 @@ make_bullet :: proc( pos: Vec2, vel: Vec2, lifetime: f32 = 5, - image_id := Image_Id.BULLET, - layers: bit_set[phys.Layer;u16] = {.PLAYER_PROJECTILE}, - mask: bit_set[phys.Layer;u16] = {.DEFAULT}, + image_id := Image_Id.Bullet, + layers: bit_set[phys.Layer;u16] = {.Player_Projectile}, + mask: bit_set[phys.Layer;u16] = {.Default}, ) -> (Entity_Handle, ^Bullet) { sprite: Sprite init_sprite(&sprite, image_id) -- cgit v1.3-2-g0d8e