From 53cba1d004451f0782312cb203afb7da47a29c5f Mon Sep 17 00:00:00 2001 From: Xander Swan Date: Wed, 3 Dec 2025 09:52:13 -0500 Subject: update renderer structure a lil --- src/draw/default.glsl | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/draw/default.glsl') diff --git a/src/draw/default.glsl b/src/draw/default.glsl index b45a1c9..15cb2e2 100644 --- a/src/draw/default.glsl +++ b/src/draw/default.glsl @@ -10,13 +10,13 @@ out vec4 fcolor; out vec2 fuv; layout (binding = 0) uniform default_vs_params { - mat4 projection; + mat4 projection; }; void main() { - gl_Position = projection * vec4(vposition, 0.0, 1.0); - fcolor = vcolor; - fuv = vuv; + gl_Position = projection * vec4(vposition, 0.0, 1.0); + fcolor = vcolor; + fuv = vuv; } @end @@ -31,7 +31,7 @@ layout (binding = 0) uniform sampler tex_samp; #define tex sampler2D(tex, tex_samp) void main() { - out_color = texture(tex, fuv) * fcolor; + out_color = texture(tex, fuv) * fcolor; } @end -- cgit v1.3-2-g0d8e