From dc373b507ca68ada2cbf4c8e0d7949d6bc46ed9b Mon Sep 17 00:00:00 2001 From: Xander Swan <[hidden email]> Date: Tue, 23 Dec 2025 22:21:09 -0500 Subject: Use the tile collisions defined in tiled --- src/platform.odin | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/platform.odin') diff --git a/src/platform.odin b/src/platform.odin index 674e1a3..306df3b 100644 --- a/src/platform.odin +++ b/src/platform.odin @@ -17,8 +17,10 @@ make_platform :: proc(rect: Rect) -> (Entity_Handle, ^Platform) { draw_platforms :: proc() { iter := iter_entity_list(state.platform_list) + draw.renderer.tint = {1, 0, 0, 0.25} for p in entity_list_iter(&iter) { body := phys.get_body(p.body) draw.rect(cast(draw.Rect)body.rect) } + draw.renderer.tint = {1, 1, 1, 1} } -- cgit v1.3-2-g0d8e