From 3d1d31538d30a7f161f9f2b6d5e075ec69d3b860 Mon Sep 17 00:00:00 2001 From: iamcheeseman <[hidden email]> Date: Tue, 3 Feb 2026 22:25:00 -0500 Subject: ditch raylib (icky, and for loser BEGINNERS) --- src/sprite.odin | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) (limited to 'src/sprite.odin') diff --git a/src/sprite.odin b/src/sprite.odin index 09b68ae..e93a3b1 100644 --- a/src/sprite.odin +++ b/src/sprite.odin @@ -3,10 +3,10 @@ package demonchime import "core:log" import "core:math/linalg" -import rl "vendor:raylib" +import "fw" Sprite :: struct { - image: rl.Texture2D, + image: fw.Texture, anim_id: Animation_Id, current_tag: Tag_Resource, frame_time: f32, @@ -36,8 +36,8 @@ init_sprite :: proc( anim := animations[sprite.anim_id] - sprite.width = i32(f32(sprite.image.width) / f32(anim.frame_count)) - sprite.height = i32(sprite.image.height) + sprite.width = i32(f32(sprite.image.size.x) / f32(anim.frame_count)) + sprite.height = i32(sprite.image.size.y) sprite.scale = Vec2{1, 1} @@ -87,12 +87,14 @@ draw_sprite :: proc(sprite: Sprite) { {f32(sprite.width), f32(sprite.height)}, } - draw_texture( + log.debug(sprite.width, sprite.height) + + fw.draw_tex_ex( sprite.image, - rect, sprite.pos, - sprite.offset, - sprite.rotation, - sprite.scale, + rect = rect, + offset = sprite.offset, + rot = sprite.rotation, + scale = sprite.scale, ) } -- cgit v1.3-2-g0d8e