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-rw-r--r--src/dwm/config.h130
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diff --git a/src/dwm/config.h b/src/dwm/config.h
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+/* See LICENSE file for copyright and license details. */
+
+#include <X11/XF86keysym.h>
+
+/* appearance */
+static const unsigned int borderpx = 2; /* border pixel of windows */
+static const unsigned int snap = 32; /* snap pixel */
+static const int showbar = 1; /* 0 means no bar */
+static const int topbar = 1; /* 0 means bottom bar */
+// static const char *fonts[] = {"Fixed:style=Regular:pixelsize=14:antialias=false"};
+// static const char dmenufont[] = "Fixed:style=Regular:pixelsize=14:antialias=false";
+static const char *fonts[] = {"CommitMono:style=Regular:pixelsize=16:antialias=true"};
+static const char dmenufont[] = "CommitMono:style=Regular:pixelsize=16:antialias=true";
+
+static const char col_bg_active[] = "#202020";
+static const char col_fg_active[] = "#ffffff";
+static const char col_bg_inactive[] = "#000000";
+static const char col_fg_inactive[] = "#ffffff";
+
+static const char *colors[][3] = {
+ /* fg bg border */
+ [SchemeNorm] = {col_fg_inactive, col_bg_inactive, col_bg_inactive},
+ [SchemeSel] = {col_fg_active, col_bg_active, col_bg_active},
+};
+
+/* tagging */
+static const char *tags[] = {"WWW", "DEV", "GAME", "MISC"};
+#define T(x) (1 << x)
+
+static const Rule rules[] = {
+ /* xprop(1):
+ * WM_CLASS(STRING) = instance, class
+ * WM_NAME(STRING) = title
+ */
+ /* class instance title tags mask iscentered isfloating monitor */
+ {"librewolf", NULL, NULL, T(0), 0, 0, -1},
+};
+
+/* layout(s) */
+static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
+static const int nmaster = 1; /* number of clients in master area */
+static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
+static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
+
+static const Layout layouts[] = {
+ /* symbol arrange function */
+ {"[M]", monocle},
+ {"[]=", tile}, /* first entry is default */
+ {"><>", NULL}, /* no layout function means floating behavior */
+};
+
+/* key definitions */
+#define MODKEY Mod4Mask
+#define TAGKEYS(KEY,TAG) \
+ {MODKEY, KEY, view, {.ui = 1 << TAG}}, \
+ {MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \
+ {MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \
+ {MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG}},
+
+/* helper for spawning shell commands in the pre dwm-5.0 fashion */
+#define SHCMD(cmd) {.v = (const char*[]){"/bin/sh", "-c", cmd, NULL}}
+
+/* commands */
+static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
+static const char *dmenucmd[] = {"dmenu_run", NULL};
+static const char *termcmd[] = {"st", NULL};
+static const char *sscmd[] = {"screenshot", NULL};
+static const char *pausecmd[] = {"playerctl", "play-pause", NULL};
+static const char *nextcmd[] = {"playerctl", "next", NULL};
+static const char *prevcmd[] = {"playerctl", "previous", NULL};
+static const char *volupcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL};
+static const char *vollowcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL};
+static const char *volmutecmd[] = {"pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL};
+
+static const Key keys[] = {
+ /* modifier key function argument */
+ {MODKEY, XK_d, spawn, {.v = dmenucmd}},
+ {MODKEY, XK_Return, spawn, {.v = termcmd}},
+ {MODKEY|ShiftMask, XK_s, spawn, {.v = sscmd}},
+ {MODKEY, XK_j, focusstack, {.i = +1}},
+ {MODKEY, XK_k, focusstack, {.i = -1}},
+ {MODKEY, XK_i, incnmaster, {.i = +1}},
+ {MODKEY, XK_u, incnmaster, {.i = -1}},
+ {MODKEY, XK_h, setmfact, {.f = -0.025}},
+ {MODKEY, XK_l, setmfact, {.f = +0.025}},
+ {0, XF86XK_AudioPrev, spawn, {.v = prevcmd}},
+ {0, XF86XK_AudioNext, spawn, {.v = nextcmd}},
+ {0, XF86XK_AudioPlay, spawn, {.v = pausecmd}},
+ {0, XF86XK_AudioLowerVolume, spawn, {.v = vollowcmd}},
+ {0, XF86XK_AudioRaiseVolume, spawn, {.v = volupcmd}},
+ {0, XF86XK_AudioMute, spawn, {.v = volmutecmd}},
+ {MODKEY, XK_s, zoom, {0}},
+ {MODKEY, XK_Tab, view, {0}},
+ {MODKEY|ShiftMask, XK_q, killclient, {0}},
+ {MODKEY, XK_g, setlayout, {.v = &layouts[0]}},
+ {MODKEY, XK_y, setlayout, {.v = &layouts[1]}},
+ {MODKEY, XK_f, setlayout, {.v = &layouts[2]}},
+ {MODKEY, XK_space, setlayout, {0}},
+ {MODKEY, XK_q, togglebar, {0}},
+ {MODKEY|ShiftMask, XK_space, togglefloating, {0}},
+ {MODKEY, XK_0, view, {.ui = ~0}},
+ {MODKEY|ShiftMask, XK_0, tag, {.ui = ~0}},
+ {MODKEY, XK_comma, focusmon, {.i = -1}},
+ {MODKEY, XK_period, focusmon, {.i = +1}},
+ {MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1}},
+ {MODKEY|ShiftMask, XK_period, tagmon, {.i = +1}},
+ TAGKEYS( XK_c, 0)
+ TAGKEYS( XK_v, 1)
+ TAGKEYS( XK_b, 2)
+ TAGKEYS( XK_x, 3)
+ {MODKEY|ShiftMask, XK_e, quit, {0}},
+};
+
+/* button definitions */
+/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
+static const Button buttons[] = {
+ /* click event mask button function argument */
+ {ClkLtSymbol, 0, Button1, setlayout, {0}},
+ // {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}},
+ // {ClkWinTitle, 0, Button2, zoom, {0}},
+ // {ClkStatusText, 0, Button2, spawn, {.v = termcmd}},
+ {ClkClientWin, MODKEY, Button1, movemouse, {0}},
+ {ClkClientWin, MODKEY, Button2, togglefloating, {0}},
+ {ClkClientWin, MODKEY, Button3, resizemouse, {0}},
+ // {ClkTagBar, 0, Button1, view, {0}},
+ // {ClkTagBar, 0, Button3, toggleview, {0}},
+ // {ClkTagBar, MODKEY, Button1, tag, {0}},
+ // {ClkTagBar, MODKEY, Button3, toggletag, {0}},
+};
+