diff options
Diffstat (limited to 'src/dwm/config.h')
| -rw-r--r-- | src/dwm/config.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/src/dwm/config.h b/src/dwm/config.h new file mode 100644 index 0000000..fb9fcb1 --- /dev/null +++ b/src/dwm/config.h @@ -0,0 +1,130 @@ +/* See LICENSE file for copyright and license details. */ + +#include <X11/XF86keysym.h> + +/* appearance */ +static const unsigned int borderpx = 2; /* border pixel of windows */ +static const unsigned int snap = 32; /* snap pixel */ +static const int showbar = 1; /* 0 means no bar */ +static const int topbar = 1; /* 0 means bottom bar */ +// static const char *fonts[] = {"Fixed:style=Regular:pixelsize=14:antialias=false"}; +// static const char dmenufont[] = "Fixed:style=Regular:pixelsize=14:antialias=false"; +static const char *fonts[] = {"CommitMono:style=Regular:pixelsize=16:antialias=true"}; +static const char dmenufont[] = "CommitMono:style=Regular:pixelsize=16:antialias=true"; + +static const char col_bg_active[] = "#202020"; +static const char col_fg_active[] = "#ffffff"; +static const char col_bg_inactive[] = "#000000"; +static const char col_fg_inactive[] = "#ffffff"; + +static const char *colors[][3] = { + /* fg bg border */ + [SchemeNorm] = {col_fg_inactive, col_bg_inactive, col_bg_inactive}, + [SchemeSel] = {col_fg_active, col_bg_active, col_bg_active}, +}; + +/* tagging */ +static const char *tags[] = {"WWW", "DEV", "GAME", "MISC"}; +#define T(x) (1 << x) + +static const Rule rules[] = { + /* xprop(1): + * WM_CLASS(STRING) = instance, class + * WM_NAME(STRING) = title + */ + /* class instance title tags mask iscentered isfloating monitor */ + {"librewolf", NULL, NULL, T(0), 0, 0, -1}, +}; + +/* layout(s) */ +static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ +static const int nmaster = 1; /* number of clients in master area */ +static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ +static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ + +static const Layout layouts[] = { + /* symbol arrange function */ + {"[M]", monocle}, + {"[]=", tile}, /* first entry is default */ + {"><>", NULL}, /* no layout function means floating behavior */ +}; + +/* key definitions */ +#define MODKEY Mod4Mask +#define TAGKEYS(KEY,TAG) \ + {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ + {MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ + {MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ + {MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, + +/* helper for spawning shell commands in the pre dwm-5.0 fashion */ +#define SHCMD(cmd) {.v = (const char*[]){"/bin/sh", "-c", cmd, NULL}} + +/* commands */ +static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ +static const char *dmenucmd[] = {"dmenu_run", NULL}; +static const char *termcmd[] = {"st", NULL}; +static const char *sscmd[] = {"screenshot", NULL}; +static const char *pausecmd[] = {"playerctl", "play-pause", NULL}; +static const char *nextcmd[] = {"playerctl", "next", NULL}; +static const char *prevcmd[] = {"playerctl", "previous", NULL}; +static const char *volupcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL}; +static const char *vollowcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL}; +static const char *volmutecmd[] = {"pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL}; + +static const Key keys[] = { + /* modifier key function argument */ + {MODKEY, XK_d, spawn, {.v = dmenucmd}}, + {MODKEY, XK_Return, spawn, {.v = termcmd}}, + {MODKEY|ShiftMask, XK_s, spawn, {.v = sscmd}}, + {MODKEY, XK_j, focusstack, {.i = +1}}, + {MODKEY, XK_k, focusstack, {.i = -1}}, + {MODKEY, XK_i, incnmaster, {.i = +1}}, + {MODKEY, XK_u, incnmaster, {.i = -1}}, + {MODKEY, XK_h, setmfact, {.f = -0.025}}, + {MODKEY, XK_l, setmfact, {.f = +0.025}}, + {0, XF86XK_AudioPrev, spawn, {.v = prevcmd}}, + {0, XF86XK_AudioNext, spawn, {.v = nextcmd}}, + {0, XF86XK_AudioPlay, spawn, {.v = pausecmd}}, + {0, XF86XK_AudioLowerVolume, spawn, {.v = vollowcmd}}, + {0, XF86XK_AudioRaiseVolume, spawn, {.v = volupcmd}}, + {0, XF86XK_AudioMute, spawn, {.v = volmutecmd}}, + {MODKEY, XK_s, zoom, {0}}, + {MODKEY, XK_Tab, view, {0}}, + {MODKEY|ShiftMask, XK_q, killclient, {0}}, + {MODKEY, XK_g, setlayout, {.v = &layouts[0]}}, + {MODKEY, XK_y, setlayout, {.v = &layouts[1]}}, + {MODKEY, XK_f, setlayout, {.v = &layouts[2]}}, + {MODKEY, XK_space, setlayout, {0}}, + {MODKEY, XK_q, togglebar, {0}}, + {MODKEY|ShiftMask, XK_space, togglefloating, {0}}, + {MODKEY, XK_0, view, {.ui = ~0}}, + {MODKEY|ShiftMask, XK_0, tag, {.ui = ~0}}, + {MODKEY, XK_comma, focusmon, {.i = -1}}, + {MODKEY, XK_period, focusmon, {.i = +1}}, + {MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1}}, + {MODKEY|ShiftMask, XK_period, tagmon, {.i = +1}}, + TAGKEYS( XK_c, 0) + TAGKEYS( XK_v, 1) + TAGKEYS( XK_b, 2) + TAGKEYS( XK_x, 3) + {MODKEY|ShiftMask, XK_e, quit, {0}}, +}; + +/* button definitions */ +/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ +static const Button buttons[] = { + /* click event mask button function argument */ + {ClkLtSymbol, 0, Button1, setlayout, {0}}, + // {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}}, + // {ClkWinTitle, 0, Button2, zoom, {0}}, + // {ClkStatusText, 0, Button2, spawn, {.v = termcmd}}, + {ClkClientWin, MODKEY, Button1, movemouse, {0}}, + {ClkClientWin, MODKEY, Button2, togglefloating, {0}}, + {ClkClientWin, MODKEY, Button3, resizemouse, {0}}, + // {ClkTagBar, 0, Button1, view, {0}}, + // {ClkTagBar, 0, Button3, toggleview, {0}}, + // {ClkTagBar, MODKEY, Button1, tag, {0}}, + // {ClkTagBar, MODKEY, Button3, toggletag, {0}}, +}; + |
