/* See LICENSE file for copyright and license details. */ #include /* appearance */ static const unsigned int borderpx = 2; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ // static const char *fonts[] = {"Fixed:style=Regular:pixelsize=14:antialias=false"}; // static const char dmenufont[] = "Fixed:style=Regular:pixelsize=14:antialias=false"; static const char *fonts[] = {"CommitMono:style=Regular:pixelsize=14"}; static const char dmenufont[] = "Fixed:style=Regular:pixelsize=14:antialias=false"; static const char col_bg_active[] = "#202020"; static const char col_fg_active[] = "#ffffff"; static const char col_bg_inactive[] = "#000000"; static const char col_fg_inactive[] = "#ffffff"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = {col_fg_inactive, col_bg_inactive, col_bg_inactive}, [SchemeSel] = {col_fg_active, col_bg_active, col_bg_active}, }; /* tagging */ static const char *tags[] = {"WWW", "DEV", "GAME", "MISC"}; #define T(x) (1 << x) static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask iscentered isfloating monitor */ {"librewolf", NULL, NULL, T(0), 0, 0, -1}, }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const Layout layouts[] = { /* symbol arrange function */ {"[]=", tile}, /* first entry is default */ {"><>", NULL}, /* no layout function means floating behavior */ {"[M]", monocle}, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ {MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ {MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ {MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) {.v = (const char*[]){"/bin/sh", "-c", cmd, NULL}} /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = {"dmenu_run", NULL}; static const char *termcmd[] = {"urxvt", NULL}; static const char *sscmd[] = {"screenshot", NULL}; static const char *pausecmd[] = {"playerctl", "play-pause", NULL}; static const char *nextcmd[] = {"playerctl", "next", NULL}; static const char *prevcmd[] = {"playerctl", "previous", NULL}; static const char *volupcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL}; static const char *vollowcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL}; static const char *volmutecmd[] = {"pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL}; static const Key keys[] = { /* modifier key function argument */ {MODKEY, XK_d, spawn, {.v = dmenucmd}}, {MODKEY, XK_Return, spawn, {.v = termcmd}}, {MODKEY|ShiftMask, XK_s, spawn, {.v = sscmd}}, {MODKEY, XK_j, focusstack, {.i = +1}}, {MODKEY, XK_k, focusstack, {.i = -1}}, {MODKEY, XK_i, incnmaster, {.i = +1}}, {MODKEY, XK_u, incnmaster, {.i = -1}}, {MODKEY, XK_h, setmfact, {.f = -0.025}}, {MODKEY, XK_l, setmfact, {.f = +0.025}}, {0, XF86XK_AudioPrev, spawn, {.v = prevcmd}}, {0, XF86XK_AudioNext, spawn, {.v = nextcmd}}, {0, XF86XK_AudioPlay, spawn, {.v = pausecmd}}, {0, XF86XK_AudioLowerVolume, spawn, {.v = vollowcmd}}, {0, XF86XK_AudioRaiseVolume, spawn, {.v = volupcmd}}, {0, XF86XK_AudioMute, spawn, {.v = volmutecmd}}, {MODKEY, XK_s, zoom, {0}}, {MODKEY, XK_Tab, view, {0}}, {MODKEY|ShiftMask, XK_q, killclient, {0}}, {MODKEY, XK_g, setlayout, {.v = &layouts[0]}}, {MODKEY, XK_y, setlayout, {.v = &layouts[1]}}, {MODKEY, XK_f, setlayout, {.v = &layouts[2]}}, {MODKEY, XK_space, setlayout, {0}}, {MODKEY, XK_q, togglebar, {0}}, {MODKEY|ShiftMask, XK_space, togglefloating, {0}}, {MODKEY, XK_0, view, {.ui = ~0}}, {MODKEY|ShiftMask, XK_0, tag, {.ui = ~0}}, {MODKEY, XK_comma, focusmon, {.i = -1}}, {MODKEY, XK_period, focusmon, {.i = +1}}, {MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1}}, {MODKEY|ShiftMask, XK_period, tagmon, {.i = +1}}, TAGKEYS( XK_c, 0) TAGKEYS( XK_v, 1) TAGKEYS( XK_b, 2) TAGKEYS( XK_x, 3) {MODKEY|ShiftMask, XK_e, quit, {0}}, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* click event mask button function argument */ {ClkLtSymbol, 0, Button1, setlayout, {0}}, // {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}}, // {ClkWinTitle, 0, Button2, zoom, {0}}, // {ClkStatusText, 0, Button2, spawn, {.v = termcmd}}, {ClkClientWin, MODKEY, Button1, movemouse, {0}}, {ClkClientWin, MODKEY, Button2, togglefloating, {0}}, {ClkClientWin, MODKEY, Button3, resizemouse, {0}}, // {ClkTagBar, 0, Button1, view, {0}}, // {ClkTagBar, 0, Button3, toggleview, {0}}, // {ClkTagBar, MODKEY, Button1, tag, {0}}, // {ClkTagBar, MODKEY, Button3, toggletag, {0}}, };