/* See LICENSE file for copyright and license details. */ #include /* appearance */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = { "CommitMono:pixelsize=15" }; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { "#FFFFFF", "#000000", "#888888" }, [SchemeSel] = { "#000000", "#FFFFFF", "#FFFFFF" }, }; /* tagging */ static const char *tags[] = { "1", "2", "3", "4" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ { NULL, NULL, NULL, 0, 0, -1 }, }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const int refreshrate = 120; /* refresh rate (per second) for client move/resize */ static const Layout lmonocle = { "[M]", monocle }; static const Layout ltile = { "[]=", tile }; static const Layout lfloat = { "><>", NULL }; static const Layout layouts[] = { lmonocle, ltile, lfloat, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", NULL }; static const char *termcmd[] = { "st", NULL }; static const char *screenshotcmd[] = { "screenshot", NULL }; static const char *volupcmd[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL }; static const char *voldowncmd[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL }; static const char *medianextcmd[] = { "playerctl", "next", NULL}; static const char *mediaprevcmd[] = { "playerctl", "previous", NULL}; static const char *mediatogglecmd[] = { "playerctl", "play-pause", NULL}; static const Key keys[] = { /* modifier key function argument */ { MODKEY, XK_d, spawn, {.v = dmenucmd } }, { MODKEY, XK_Return, spawn, {.v = termcmd } }, { MODKEY|ShiftMask, XK_s, spawn, {.v = screenshotcmd } }, { 0, XF86XK_AudioRaiseVolume, spawn, {.v = volupcmd } }, { 0, XF86XK_AudioLowerVolume, spawn, {.v = voldowncmd } }, { 0, XF86XK_AudioNext, spawn, {.v = medianextcmd } }, { 0, XF86XK_AudioPrev, spawn, {.v = mediaprevcmd } }, { 0, XF86XK_AudioPlay, spawn, {.v = mediatogglecmd } }, { MODKEY, XK_o, togglebar, {0} }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_u, incnmaster, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY, XK_s, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY, XK_w, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = <ile} }, { MODKEY, XK_f, setlayout, {.v = &lfloat} }, { MODKEY, XK_m, setlayout, {.v = &lmonocle} }, { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, TAGKEYS( XK_x, 0) TAGKEYS( XK_c, 1) TAGKEYS( XK_v, 2) TAGKEYS( XK_b, 3) { MODKEY|ShiftMask, XK_q, quit, {0} }, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };