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<title>gutshot/src/camera.lua, branch main</title>
<subtitle>A game about being a freak. (dead project)</subtitle>
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<updated>2026-04-09T12:07:36Z</updated>
<entry>
<title>directional camera shake</title>
<updated>2026-04-09T12:07:36Z</updated>
<author>
<name>ne_mene</name>
<email>borna.ozanic@gmail.com</email>
</author>
<published>2026-04-09T12:07:36Z</published>
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<id>urn:sha1:3ee034d0b6533be0e8cb1cb12ff10449641770d1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed camera shake rounding</title>
<updated>2026-04-07T21:38:39Z</updated>
<author>
<name>ne_mene</name>
<email>borna.ozanic@gmail.com</email>
</author>
<published>2026-04-07T21:38:39Z</published>
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<entry>
<title>camera shake</title>
<updated>2026-04-07T10:48:44Z</updated>
<author>
<name>ne_mene</name>
<email>borna.ozanic@gmail.com</email>
</author>
<published>2026-04-07T10:48:44Z</published>
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<id>urn:sha1:6bf272a5d79e82532ffe48bd8257cb0a0852be73</id>
<content type='text'>
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<entry>
<title>fix: round camera position when drawing</title>
<updated>2026-04-05T14:15:18Z</updated>
<author>
<name>iamcheeseman</name>
<email>dev@iamcheeseman.net</email>
</author>
<published>2026-04-05T14:15:18Z</published>
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<id>urn:sha1:779fc71a8be224c22c7e650983d7af4c06854138</id>
<content type='text'>
If we don't round the camera position, it can cause jittering since
things are no longer drawn at a rounded position.
</content>
</entry>
<entry>
<title>camera zoom test</title>
<updated>2026-04-03T10:43:22Z</updated>
<author>
<name>ne_mene</name>
<email>borna.ozanic@gmail.com</email>
</author>
<published>2026-04-03T10:43:22Z</published>
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<id>urn:sha1:f26ba2147c7325595780bdc5dae56f1315e5495e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>actual camera code this time</title>
<updated>2026-04-03T10:39:33Z</updated>
<author>
<name>ne_mene</name>
<email>borna.ozanic@gmail.com</email>
</author>
<published>2026-04-03T10:39:33Z</published>
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