diff options
Diffstat (limited to 'main.lua')
| -rw-r--r-- | main.lua | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -10,9 +10,12 @@ function love.load() event_bind(scn.on_update, "Player", player_update_sys) event_bind(scn.on_update, "State_Machine", state_update_sys) event_bind(scn.on_update, "Sprite", sprite_anim_sys) + event_bind(scn.on_update, "Sprite", sprite_anim_sys) + event_bind(scn.on_update, "Speck_System", speck_update_sys) event_bind(scn.on_draw, "Sprite", sprite_draw_sys) event_bind(scn.on_draw, "Tilemap", tilemap_draw_sys) + event_bind(scn.on_draw, "Speck_System", speck_draw_sys) event_bind(scn.on_update, "Room_Editor", room_editor_ui_sys) event_bind(scn.on_ui, "Room_Editor", tile_place_sys) |
