From 5d89a2127acc440f4f724d7cf6534b8aa6dd06b0 Mon Sep 17 00:00:00 2001 From: ne_mene Date: Tue, 31 Mar 2026 11:36:08 +0200 Subject: speck bounce in no tile scene fix --- src/specks.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/specks.lua b/src/specks.lua index a703d04..7f16c51 100644 --- a/src/specks.lua +++ b/src/specks.lua @@ -86,6 +86,10 @@ function Speck_Sys:check_bounce(i) local scn = get_current_scene() assert(scn, "No scene set.") + if not scn.tilemap then + return false + end + return has_tile( scn.tilemap, to_tile_coords(self.data.pos[i].x, self.data.pos[i].y)) -- cgit v1.3-2-g0d8e