From 2b3245f44fecbf2e426bb28f522a24e00662c610 Mon Sep 17 00:00:00 2001 From: iamcheeseman Date: Thu, 12 Mar 2026 18:10:06 -0400 Subject: Make the room editor un-hacked in --- main.lua | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'main.lua') diff --git a/main.lua b/main.lua index ed1a48a..2453b53 100644 --- a/main.lua +++ b/main.lua @@ -12,7 +12,8 @@ function love.load() event_bind(scn.on_draw, "Sprite", sprite_draw_sys) event_bind(scn.on_draw, "Tilemap", tilemap_draw_sys) - event_bind(scn.on_ui, "Player", player_ui_sys) + event_bind(scn.on_update, "Room_Editor", room_editor_ui_sys) + event_bind(scn.on_ui, "Room_Editor", tile_place_sys) set_scene(scn) @@ -25,6 +26,9 @@ function love.load() scn.tilemap = tilemap set_tile(tilemap, 0, 0, 1) + + local room_editor = new_entity() + add_comp(room_editor, "Room_Editor") end function love.update(dt) -- cgit v1.3-2-g0d8e