From c63b1e049c9da2c095281b3e5dd012cc4fc4b6fc Mon Sep 17 00:00:00 2001 From: iamcheeseman Date: Wed, 11 Mar 2026 22:36:18 -0400 Subject: Add loading for aseprite files; animated sprites --- main.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'main.lua') diff --git a/main.lua b/main.lua index 804a355..5811733 100644 --- a/main.lua +++ b/main.lua @@ -7,8 +7,9 @@ function love.load() local scn = new_scene() event_bind(scn.on_update, "Body", body_sys) event_bind(scn.on_update, "Player", player_movement_sys) + event_bind(scn.on_update, "Sprite", sprite_anim_sys) - event_bind(scn.on_draw, "Body", draw_sys) + event_bind(scn.on_draw, "Sprite", sprite_draw_sys) set_scene(scn) new_player(100, 100) -- cgit v1.3-2-g0d8e