From 3ee034d0b6533be0e8cb1cb12ff10449641770d1 Mon Sep 17 00:00:00 2001 From: ne_mene Date: Thu, 9 Apr 2026 14:07:36 +0200 Subject: directional camera shake --- src/objs/player.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/objs') diff --git a/src/objs/player.lua b/src/objs/player.lua index 6d15058..f7806f3 100644 --- a/src/objs/player.lua +++ b/src/objs/player.lua @@ -45,7 +45,7 @@ local function player_normal_state_update(player, state, dt) player.vy = -PLAYER_JUMP_FORCE player.jumps = player.jumps - 1 new_speck_entity(player.x, player.y, "res/speck/test.speck.lua") - player.camera:shake(12, 0.1) + player.camera:shake(12, 0.1, 90) end end if not is_input_pressed("Jump") and player.vy < -100 then -- cgit v1.3-2-g0d8e