From 6bf272a5d79e82532ffe48bd8257cb0a0852be73 Mon Sep 17 00:00:00 2001 From: ne_mene Date: Tue, 7 Apr 2026 12:48:44 +0200 Subject: camera shake --- src/objs/player.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'src/objs') diff --git a/src/objs/player.lua b/src/objs/player.lua index 5c7da0f..6d15058 100644 --- a/src/objs/player.lua +++ b/src/objs/player.lua @@ -45,6 +45,7 @@ local function player_normal_state_update(player, state, dt) player.vy = -PLAYER_JUMP_FORCE player.jumps = player.jumps - 1 new_speck_entity(player.x, player.y, "res/speck/test.speck.lua") + player.camera:shake(12, 0.1) end end if not is_input_pressed("Jump") and player.vy < -100 then -- cgit v1.3-2-g0d8e