From ccaf23cedd06f2095732d00d5880f8d43ea9bc3f Mon Sep 17 00:00:00 2001 From: ne_mene Date: Mon, 30 Mar 2026 11:31:59 +0200 Subject: spatial sound? --- src/objs/specks.lua | 3 --- src/objs/tilemap.lua | 2 +- 2 files changed, 1 insertion(+), 4 deletions(-) (limited to 'src/objs') diff --git a/src/objs/specks.lua b/src/objs/specks.lua index dd14a59..16fe021 100644 --- a/src/objs/specks.lua +++ b/src/objs/specks.lua @@ -1,9 +1,6 @@ Speck_Sys = {} Speck_Sys.__index = Speck_Sys - - - local SPAWN_FUNCTIONS = { Rectangle = function (speck_sys) local w = (speck_sys.spawn_width or 0) / 2 diff --git a/src/objs/tilemap.lua b/src/objs/tilemap.lua index 6838d95..96a1247 100644 --- a/src/objs/tilemap.lua +++ b/src/objs/tilemap.lua @@ -146,7 +146,7 @@ end function set_tile(map, x, y, tileid) if map.tiledata[ID(map, x, y)] == 0 then - play_sound("res/sound/thud.mp3") + play_sound("res/sound/thud.ogg") end map.tiledata[ID(map, x, y)] = tileid map.needs_rebuild = true -- cgit v1.3-2-g0d8e