diff options
| author | iamcheeseman <[email protected]> | 2026-05-26 18:45:47 -0400 |
|---|---|---|
| committer | iamcheeseman <[email protected]> | 2026-05-26 18:45:47 -0400 |
| commit | 1dc4161137921f1399b141239e6285d0e741152d (patch) | |
| tree | 6cdc46c669210be726cb0d1ecfac26b3eaf3add6 /README | |
| parent | 9d18177b5cf6488d9591b069e441b0a6b2b9592a (diff) | |
update README
Diffstat (limited to 'README')
| -rw-r--r-- | README | 15 |
1 files changed, 7 insertions, 8 deletions
@@ -31,24 +31,23 @@ officially supported. To build: -First install GLFW via your system package manager, or set the relevant -environment variables to point the compiler towards your installation. +First compile GLFW to a static library, and place it in the root directory of +this project. -Then, run these commands in the root directory of the repo: +Then, just run the build script: -$ cp config.def.mk config.mk -$ make +$ ./build.sh It will output an executable called `demonchime', which you can then run. If -desired, most compilation flags can be customized via config.mk +desired, you can customize the build `via build.env'. == Development == If you need to use a debugger or otherwise inspect the executable, you can enable debug flags: -$ make CONFIG=debug +$ ./build.sh debug If you want to immediately run the executable: -$ make run +$ ./build.sh run |
