diff options
| author | iamcheeseman <[hidden email]> | 2026-01-16 14:08:51 -0500 |
|---|---|---|
| committer | iamcheeseman <[hidden email]> | 2026-01-16 14:08:51 -0500 |
| commit | 30a49954e4cb434a1c47503c839feb20558a202b (patch) | |
| tree | d18228602676dbc7cd9790e18444b15a8a2157d3 /src/phys/body.odin | |
| parent | 64e3dc9c109f4f76d5d1f65a9082340213985361 (diff) | |
Rename enums to use Ada_Case
Diffstat (limited to 'src/phys/body.odin')
| -rw-r--r-- | src/phys/body.odin | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/phys/body.odin b/src/phys/body.odin index 09dc95a..6734b2b 100644 --- a/src/phys/body.odin +++ b/src/phys/body.odin @@ -8,22 +8,22 @@ Rect :: struct { } Layer :: enum (u16) { - DEFAULT, - HARD, // hard collisions; don't let bodies intersect at all - SOFT, // soft collisions; push away other bodies with a force - ENEMY, // enemy hitboxes - PLAYER, // player hitboxes - ENEMY_PROJECTILE, - PLAYER_PROJECTILE, + Default, + Hard, // hard collisions; don't let bodies intersect at all + Soft, // soft collisions; push away other bodies with a force + Enemy, // enemy hitboxes + Player, // player hitboxes + Enemy_Projectile, + Player_Projectile, } Collision_Type :: enum (u8) { - UP, - DOWN, - RIGHT, - LEFT, - HORIZONTAL, - VERTICAL, + Up, + Down, + Right, + Left, + Horizontal, + Vertical, } Body :: struct { @@ -40,8 +40,8 @@ Body :: struct { make_body :: proc( rect: Rect, - layers := bit_set[Layer;u16]{.DEFAULT}, - mask := bit_set[Layer;u16]{.DEFAULT}, + layers := bit_set[Layer;u16]{.Default}, + mask := bit_set[Layer;u16]{.Default}, ) -> Body_Handle { b := Body { rect = rect, |
