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path: root/teensy/renderer.c
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#include "renderer.h"

#include <stdio.h>
#include <string.h>
#include <math.h>

#include "context.h"
#include "dyn_arr.h"

struct ty_renderer r;

static
void renderer_init_check()
{
#ifdef TEENSY_DEBUG
    if (
        r.screen.data == NULL ||
        r.screen.width * r.screen.height == 0
    ) {
        ty_log_fatal(
            TY_ERR_RENDERER_NOT_INIT,
            "renderer is not yet intialized"
        );
    }
#endif
}

static
void image_bounds_check(struct ty_image img, struct ty_vec2i pos)
{
#ifdef TEENSY_DEBUG
    if (
        pos.x < 0 ||
        pos.x >= img.width ||
        pos.y < 0 ||
        pos.y >= img.height
    ) {
        ty_log_fatal(
            TY_ERR_RENDER_OOB,
            "rendered at (%d, %d), when bounds are "
            "(0, 0) to (%d, %d)",
            pos.x, pos.y,
            img.width, img.height
        );
    }
#endif
}

void ty_init_renderer(void)
{
    r.screen = ty_create_image(
        ctx.creation_hints.win_width,
        ctx.creation_hints.win_height,
        NULL
    );
}

void ty_deinit_renderer(void)
{
    renderer_init_check();

    ty_free_image(r.screen);
}

struct ty_image ty_create_image(int w, int h, const struct ty_color* data)
{
    struct ty_image img;

    img.width  = w;
    img.height = h;

    size_t size = sizeof(struct ty_color) * w * h;
    img.data = ty_alloc(size);
    if (data)
        memcpy(img.data, data, size);
    else
        memset(img.data, 0, size);

    return img;
}

void ty_free_image(struct ty_image img)
{
    ty_free(img.data);
}

struct ty_color ty_img_get_pixel(struct ty_image img, struct ty_vec2i pos)
{
    image_bounds_check(img, pos);
    return img.data[pos.y * img.width + pos.x];
}

void ty_img_set_pixel(
    struct ty_image img,
    struct ty_vec2i pos,
    struct ty_color color
) {
    image_bounds_check(img, pos);
    img.data[pos.y * img.width + pos.x] = color;
}

void ty_draw_clear(struct ty_color col)
{
    renderer_init_check();
    for (int i = 0; i < r.screen.width * r.screen.height; i++) {
        r.screen.data[i] = col;
    }
}

void ty_draw_image(struct ty_image img, struct ty_vec2i pos)
{
    int x1 = fmin(fmax(floor(pos.x), 0), r.screen.width);
    int y1 = fmin(fmax(floor(pos.y), 0), r.screen.height);

    int x2 = fmin(fmax(floor(pos.x + img.width), 0), r.screen.width);
    int y2 = fmin(fmax(floor(pos.y + img.height), 0), r.screen.height);

    for (int dx = x1; dx < x2; dx++) {
        for (int dy = y1; dy < y2; dy++) {
            struct ty_vec2i tex_coord = ty_vec2i(dx - x1, dy - y1);
            ty_img_set_pixel(
                r.screen,
                (struct ty_vec2i){dx, dy},
                ty_img_get_pixel(img, tex_coord)
            );
        }
    }
}

void ty_draw_image_ex(
    struct ty_image img,
    struct ty_recti src,
    struct ty_recti dst
) {
    int x1 = fmin(fmax(floor(dst.x), 0), r.screen.width);
    int y1 = fmin(fmax(floor(dst.y), 0), r.screen.height);
    int x2 = fmin(fmax(floor(dst.x + dst.w), 0), r.screen.width);
    int y2 = fmin(fmax(floor(dst.y + dst.h), 0), r.screen.height);

    for (int dx = x1; dx < x2; dx++) {
        for (int dy = y1; dy < y2; dy++) {
            int tex_x = (dx - x1) / (dst.w / src.w) + src.x;
            int tex_y = (dy - y1) / (dst.h / src.h) + src.y;

            ty_img_set_pixel(
                r.screen,
                (struct ty_vec2i){dx, dy},
                ty_img_get_pixel(img, ty_vec2i(tex_x, tex_y))
            );
        }
    }
}

void ty_draw_rect(struct ty_recti rect, struct ty_color color)
{
    int x1 = fmin(fmax(floor(rect.x), 0), r.screen.width);
    int y1 = fmin(fmax(floor(rect.y), 0), r.screen.height);

    int x2 = fmin(fmax(floor(rect.x + rect.w), 0), r.screen.width);
    int y2 = fmin(fmax(floor(rect.y + rect.h), 0), r.screen.height);

    for (int dx = x1; dx < x2; dx++) {
        for (int dy = y1; dy < y2; dy++) {
            ty_img_set_pixel(
                r.screen,
                (struct ty_vec2i){dx, dy},
                color
            );
        }
    }
}

void ty_draw_line(
    struct ty_vec2i start,
    struct ty_vec2i end,
    struct ty_color color
) {
    int dx = end.x - start.x;
    int dy = end.y - start.y;

    if (abs(dx) > abs(dy)) {
        if (start.x > end.x) {
            int tmp = start.x;
            start.x = end.x;
            end.x   = tmp;

            tmp     = start.y;
            start.y = end.y;
            end.y   = tmp;
        }

        for (int x = start.x; x < end.x; x++) {
            int y = start.y + dy * (x - start.x) / dx;

            ty_img_set_pixel(
                r.screen,
                (struct ty_vec2i){x, y},
                color
            );
        }
    } else {
        if (start.y > end.y) {
            int tmp = start.x;
            start.x = end.x;
            end.x   = tmp;

            tmp     = start.y;
            start.y = end.y;
            end.y   = tmp;
        }

        for (int y = start.y; y < end.y; y++) {
            int x = start.x + dx * (y - start.y) / dy;

            ty_img_set_pixel(
                r.screen,
                ty_vec2i(x, y),
                color
            );
        }
    }
}

void ty_draw_end(void)
{
    renderer_init_check();
}