diff options
Diffstat (limited to 'dwm_config.h')
| -rw-r--r-- | dwm_config.h | 163 |
1 files changed, 79 insertions, 84 deletions
diff --git a/dwm_config.h b/dwm_config.h index c07b1b5..bf3580d 100644 --- a/dwm_config.h +++ b/dwm_config.h @@ -7,23 +7,24 @@ static const unsigned int borderpx = 2; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ -static const char *fonts[] = { "Fixed:style=Regular:pixelsize=14:antialias=false" }; +// static const char *fonts[] = {"Fixed:style=Regular:pixelsize=14:antialias=false"}; +// static const char dmenufont[] = "Fixed:style=Regular:pixelsize=14:antialias=false"; +static const char *fonts[] = {"CommitMono:style=Regular:pixelsize=14"}; static const char dmenufont[] = "Fixed:style=Regular:pixelsize=14:antialias=false"; -static const char col_bg_active[] = "#E0E0E0"; -static const char col_fg_active[] = "#000000"; -static const char col_bg_inactive[] = "#222222"; -static const char col_fg_inactive[] = "#CACACA"; +static const char col_bg_active[] = "#969696"; +static const char col_fg_active[] = "#ffffff"; +static const char col_bg_inactive[] = "#202020"; +static const char col_fg_inactive[] = "#ffffff"; static const char *colors[][3] = { /* fg bg border */ - [SchemeNorm] = { col_fg_inactive, col_bg_inactive, col_bg_inactive }, - [SchemeSel] = { col_fg_active, col_bg_active, col_bg_active }, + [SchemeNorm] = {col_fg_inactive, col_bg_inactive, col_bg_inactive}, + [SchemeSel] = {col_fg_active, col_bg_active, col_bg_active}, }; /* tagging */ -static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "Web", "Chat" }; - +static const char *tags[] = {"WWW", "DEV", "GAME", "3", "2", "4", "1", "5", "6"}; #define T(x) (1 << x) static const Rule rules[] = { @@ -32,10 +33,7 @@ static const Rule rules[] = { * WM_NAME(STRING) = title */ /* class instance title tags mask iscentered isfloating monitor */ - { "librewolf", NULL, NULL, T(7), 0, 0, -1 }, - { "thunderbird", NULL, NULL, T(7), 0, 0, -1 }, - { "discord", NULL, NULL, T(8), 0, 0, -1 }, - { NULL, NULL, "DEMONCHIME", 0, 1, 1, -1 }, + {"librewolf", NULL, NULL, T(0), 0, 0, -1}, }; /* layout(s) */ @@ -46,95 +44,92 @@ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen win static const Layout layouts[] = { /* symbol arrange function */ - { "[]=", tile }, /* first entry is default */ - { "><>", NULL }, /* no layout function means floating behavior */ - { "[M]", monocle }, + {"[]=", tile}, /* first entry is default */ + {"><>", NULL}, /* no layout function means floating behavior */ + {"[M]", monocle}, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ - { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ - { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ - { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ - { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, + {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ + {MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ + {MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ + {MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ -#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } +#define SHCMD(cmd) {.v = (const char*[]){"/bin/sh", "-c", cmd, NULL}} /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ -static const char *dmenucmd[] = { "dmenu_run", NULL }; -static const char *termcmd[] = { "alacritty", NULL }; -static const char *flameshotcmd[] = { "flameshot", "gui", NULL }; -static const char *pausecmd[] = { "playerctl", "play-pause", NULL }; -static const char *nextcmd[] = { "playerctl", "next", NULL }; -static const char *prevcmd[] = { "playerctl", "previous", NULL }; -static const char *volupcmd[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL }; -static const char *vollowcmd[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL }; -static const char *volmutecmd[] = { "pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL }; +static const char *dmenucmd[] = {"dmenu_run", NULL}; +static const char *termcmd[] = {"urxvt", NULL}; +static const char *sscmd[] = {"screenshot", NULL}; +static const char *pausecmd[] = {"playerctl", "play-pause", NULL}; +static const char *nextcmd[] = {"playerctl", "next", NULL}; +static const char *prevcmd[] = {"playerctl", "previous", NULL}; +static const char *volupcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL}; +static const char *vollowcmd[] = {"pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL}; +static const char *volmutecmd[] = {"pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL}; static const Key keys[] = { /* modifier key function argument */ - { MODKEY, XK_d, spawn, {.v = dmenucmd } }, - { MODKEY, XK_Return, spawn, {.v = termcmd } }, - { MODKEY|ShiftMask, XK_s, spawn, {.v = flameshotcmd } }, - { MODKEY, XK_b, togglebar, {0} }, - { MODKEY, XK_j, focusstack, {.i = +1 } }, - { MODKEY, XK_k, focusstack, {.i = -1 } }, - { MODKEY, XK_i, incnmaster, {.i = +1 } }, - { MODKEY, XK_u, incnmaster, {.i = -1 } }, - { MODKEY, XK_h, setmfact, {.f = -0.05} }, - { MODKEY, XK_l, setmfact, {.f = +0.05} }, - { 0, XF86XK_AudioPrev, spawn, {.v = prevcmd}}, - { 0, XF86XK_AudioNext, spawn, {.v = nextcmd}}, - { 0, XF86XK_AudioPlay, spawn, {.v = pausecmd}}, - { 0, XF86XK_AudioLowerVolume, spawn, {.v = vollowcmd}}, - { 0, XF86XK_AudioRaiseVolume, spawn, {.v = volupcmd}}, - { 0, XF86XK_AudioMute, spawn, {.v = volmutecmd}}, - { MODKEY, XK_s, zoom, {0} }, - { MODKEY, XK_Tab, view, {0} }, - { MODKEY|ShiftMask, XK_q, killclient, {0} }, - { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, - { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, - { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, - { MODKEY, XK_space, setlayout, {0} }, - { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, - { MODKEY, XK_0, view, {.ui = ~0 } }, - { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, - { MODKEY, XK_comma, focusmon, {.i = -1 } }, - { MODKEY, XK_period, focusmon, {.i = +1 } }, - { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, - { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, - TAGKEYS( XK_1, 0) - TAGKEYS( XK_2, 1) - TAGKEYS( XK_3, 2) - TAGKEYS( XK_4, 3) - TAGKEYS( XK_5, 4) - TAGKEYS( XK_6, 5) - TAGKEYS( XK_7, 6) - TAGKEYS( XK_c, 6) - TAGKEYS( XK_8, 7) - TAGKEYS( XK_z, 7) - TAGKEYS( XK_9, 8) - TAGKEYS( XK_x, 8) - { MODKEY|ShiftMask, XK_e, quit, {0} }, + {MODKEY, XK_d, spawn, {.v = dmenucmd}}, + {MODKEY, XK_Return, spawn, {.v = termcmd}}, + {MODKEY|ShiftMask, XK_s, spawn, {.v = sscmd}}, + {MODKEY, XK_j, focusstack, {.i = +1}}, + {MODKEY, XK_k, focusstack, {.i = -1}}, + {MODKEY, XK_i, incnmaster, {.i = +1}}, + {MODKEY, XK_u, incnmaster, {.i = -1}}, + {MODKEY, XK_h, setmfact, {.f = -0.025}}, + {MODKEY, XK_l, setmfact, {.f = +0.025}}, + {0, XF86XK_AudioPrev, spawn, {.v = prevcmd}}, + {0, XF86XK_AudioNext, spawn, {.v = nextcmd}}, + {0, XF86XK_AudioPlay, spawn, {.v = pausecmd}}, + {0, XF86XK_AudioLowerVolume, spawn, {.v = vollowcmd}}, + {0, XF86XK_AudioRaiseVolume, spawn, {.v = volupcmd}}, + {0, XF86XK_AudioMute, spawn, {.v = volmutecmd}}, + {MODKEY, XK_s, zoom, {0}}, + {MODKEY, XK_Tab, view, {0}}, + {MODKEY|ShiftMask, XK_q, killclient, {0}}, + {MODKEY, XK_g, setlayout, {.v = &layouts[0]}}, + {MODKEY, XK_y, setlayout, {.v = &layouts[1]}}, + {MODKEY, XK_f, setlayout, {.v = &layouts[2]}}, + {MODKEY, XK_space, setlayout, {0}}, + {MODKEY, XK_q, togglebar, {0}}, + {MODKEY|ShiftMask, XK_space, togglefloating, {0}}, + {MODKEY, XK_0, view, {.ui = ~0}}, + {MODKEY|ShiftMask, XK_0, tag, {.ui = ~0}}, + {MODKEY, XK_comma, focusmon, {.i = -1}}, + {MODKEY, XK_period, focusmon, {.i = +1}}, + {MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1}}, + {MODKEY|ShiftMask, XK_period, tagmon, {.i = +1}}, + TAGKEYS( XK_c, 0) + TAGKEYS( XK_v, 1) + TAGKEYS( XK_b, 2) + TAGKEYS( XK_1, 3) + TAGKEYS( XK_2, 4) + TAGKEYS( XK_3, 5) + TAGKEYS( XK_4, 6) + TAGKEYS( XK_5, 7) + TAGKEYS( XK_6, 8) + {MODKEY|ShiftMask, XK_e, quit, {0}}, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* click event mask button function argument */ - { ClkLtSymbol, 0, Button1, setlayout, {0} }, - // { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, - // { ClkWinTitle, 0, Button2, zoom, {0} }, - // { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, - { ClkClientWin, MODKEY, Button1, movemouse, {0} }, - { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, - { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, - // { ClkTagBar, 0, Button1, view, {0} }, - // { ClkTagBar, 0, Button3, toggleview, {0} }, - // { ClkTagBar, MODKEY, Button1, tag, {0} }, - // { ClkTagBar, MODKEY, Button3, toggletag, {0} }, + {ClkLtSymbol, 0, Button1, setlayout, {0}}, + // {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}}, + // {ClkWinTitle, 0, Button2, zoom, {0}}, + // {ClkStatusText, 0, Button2, spawn, {.v = termcmd}}, + {ClkClientWin, MODKEY, Button1, movemouse, {0}}, + {ClkClientWin, MODKEY, Button2, togglefloating, {0}}, + {ClkClientWin, MODKEY, Button3, resizemouse, {0}}, + // {ClkTagBar, 0, Button1, view, {0}}, + // {ClkTagBar, 0, Button3, toggleview, {0}}, + // {ClkTagBar, MODKEY, Button1, tag, {0}}, + // {ClkTagBar, MODKEY, Button3, toggletag, {0}}, }; 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