diff options
| author | ne_mene <[email protected]> | 2026-03-30 00:57:28 +0200 |
|---|---|---|
| committer | ne_mene <[email protected]> | 2026-03-30 00:57:28 +0200 |
| commit | 28d32b8f495c15b75bc0f84a2895e188b2a3d2d7 (patch) | |
| tree | a641843cab3f2f31c3915c2166af69a5cf7f9c86 /src/objs/player.lua | |
| parent | 2a0e030d767899fc214c9cc8e494e5176a27cdfd (diff) | |
fixed player jump
Diffstat (limited to 'src/objs/player.lua')
| -rw-r--r-- | src/objs/player.lua | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/objs/player.lua b/src/objs/player.lua index 4a51eae..0a90fc1 100644 --- a/src/objs/player.lua +++ b/src/objs/player.lua @@ -38,7 +38,10 @@ local function player_normal_state_update(player, state, dt) if player.grounded_timer > 0 then if player.jump_input_timer > 0 then + player.grounded_timer = 0 + player.jump_input_timer = 0 player.vy = -PLAYER_JUMP_FORCE + new_speck_entity(player.x, player.y, "res/speck/test.speck.lua") end end if not is_input_pressed("Jump") and player.vy < -100 then |
