diff options
| author | iamcheeseman <[email protected]> | 2026-03-13 18:32:52 -0400 |
|---|---|---|
| committer | iamcheeseman <[email protected]> | 2026-03-13 18:32:52 -0400 |
| commit | 6d5e3252b51b096f88945cdb77f46d1128801d1f (patch) | |
| tree | 57150e9de1c01d147b1511839304040c3cc66948 /src/room_editor.lua | |
| parent | 88d65e65eb92c8e086bdbb7d938bbb44522caf6f (diff) | |
Fix collision resolution at low fps
Diffstat (limited to 'src/room_editor.lua')
| -rw-r--r-- | src/room_editor.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/room_editor.lua b/src/room_editor.lua index 1aee150..e13bb69 100644 --- a/src/room_editor.lua +++ b/src/room_editor.lua @@ -135,7 +135,7 @@ end local function get_snapped_to_grid(room_editor, x, y) if room_editor.entity_snap then - return snap(x, TILESIZE), snap(y, TILESIZE) + return snap(x, TILESIZE/4), snap(y, TILESIZE/4) else -- Still snap to the pixel cause yes return round(x), round(y) |
