diff options
Diffstat (limited to 'src/objs/room_editor.lua')
| -rw-r--r-- | src/objs/room_editor.lua | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/src/objs/room_editor.lua b/src/objs/room_editor.lua deleted file mode 100644 index 70f0a86..0000000 --- a/src/objs/room_editor.lua +++ /dev/null @@ -1,65 +0,0 @@ -register_input("Next_Tileset", {{"key", "t"}}) -register_input("Prev_Tileset", {{"key", "r"}}) - -register_comp("Room_Editor", function(ent) - ent.room_editor = { - tile = 1, - } -end) - -function tile_place_sys(ent) - local room_editor = ent.room_editor - - if not im.has_focus() then - if is_input_pressed("Right_Click") then - local scn = get_current_scene() - assert(scn, "no scene set.") - - local mx, my = get_mouse_pos() - local tx, ty = to_tile_coords(mx, my) - set_tile(scn.tilemap, tx, ty, room_editor.tile) - end - if is_input_pressed("Left_Click") then - local scn = get_current_scene() - assert(scn, "no scene set.") - - local mx, my = get_mouse_pos() - local tx, ty = to_tile_coords(mx, my) - remove_tile(scn.tilemap, tx, ty) - end - end - - if is_input_just_pressed("Next_Tileset") then - room_editor.tile = math.min(room_editor.tile + 1, get_tileset_count()) - end - if is_input_just_pressed("Prev_Tileset") then - room_editor.tile = math.max(room_editor.tile - 1, 1) - end -end - -function room_editor_ui_sys(ent) - local room_editor = ent.room_editor - im.begin_window("Room Editor", 120, 5, 180, 320, {}) - im.text("Tile: " .. tostring(room_editor.tile)) - im.separator() - im.layout({0.1, 0.6, 1}) - - for tileset_id=1, get_tileset_count() do - local text = " " - if tileset_id == room_editor.tile then - text = "*" - elseif tileset_id == room_editor.tile - 1 then - text = "r" - elseif tileset_id == room_editor.tile + 1 then - text = "t" - end - im.text(text) - if im.button("select") then - room_editor.tile = tileset_id - end - im.image(TILE_TEX, get_tileset_quad(tileset_id)) - end - - im.layout() - im.end_window() -end |
