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-rw-r--r--src/scenes/game.lua10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/scenes/game.lua b/src/scenes/game.lua
index 45083ca..918caa9 100644
--- a/src/scenes/game.lua
+++ b/src/scenes/game.lua
@@ -2,17 +2,7 @@
function start_game_scene()
local scn = new_scene()
- event_bind(scn.on_update, "Body", body_sys)
event_bind(scn.on_update, "Player", player_update_sys)
- event_bind(scn.on_update, "State_Machine", state_update_sys)
- event_bind(scn.on_update, "Sprite", sprite_anim_sys)
- event_bind(scn.on_update, "Speck_System", speck_update_sys)
- event_bind(scn.on_update, "Speck_Entity", speck_entity_system)
- event_bind(scn.on_update, "Camera", camera_move_system)
-
- event_bind(scn.on_draw, "Sprite", sprite_draw_sys)
- event_bind(scn.on_draw, "Tilemap", tilemap_draw_sys)
- event_bind(scn.on_draw, "Speck_System", speck_draw_sys)
event_bind(scn.on_update, "Room_Editor", room_editor_ui_sys)
event_bind(scn.on_ui, "Room_Editor", tile_place_sys)