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gutshot
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A game about being a freak. (dead project)
iamcheeseman & ne_mene
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Author
2026-03-31
removed DANGEROUS sound test
ne_mene
2026-03-31
bigger window init
ne_mene
2026-03-31
removed annoying print
ne_mene
2026-03-31
fix cheesemans silly error
ne_mene
2026-03-31
fixed speck crash
ne_mene
2026-03-31
speck editor: saving
ne_mene
2026-03-31
speck editor: dummy file buttons
ne_mene
2026-03-31
edit speck properties
ne_mene
2026-03-31
speck editor program flag
ne_mene
2026-03-31
speck editor skeleton
ne_mene
2026-03-31
load speck entity from file by default
ne_mene
2026-03-31
speck bounce in no tile scene fix
ne_mene
2026-03-31
table deep copy
ne_mene
2026-03-31
removed outdated TODO
ne_mene
2026-03-31
n-touple jump
ne_mene
2026-03-30
Merge branch 'main' of ssh://codeberg.org/the-gutter/gutshot
iamcheeseman
2026-03-30
Read frame durations from aseprite files
iamcheeseman
2026-03-30
Fix sprite animation being ran twice
iamcheeseman
2026-03-30
moved files around
ne_mene
2026-03-30
speck preloading
ne_mene
2026-03-30
some cleaning
ne_mene
2026-03-30
actually adding that this time
ne_mene
2026-03-30
stereo to mono script
ne_mene
2026-03-30
spatial sound?
ne_mene
2026-03-30
moved test specks
ne_mene
2026-03-30
position component
ne_mene
2026-03-30
speck oneshot vfx entity
ne_mene
2026-03-30
empty check for speck systems
ne_mene
2026-03-30
speck oneshot and emitting flag
ne_mene
2026-03-30
removed test player partices
ne_mene
2026-03-30
fixed player jump
ne_mene
2026-03-30
removed unused variable
ne_mene
2026-03-29
test gradient textures
ne_mene
2026-03-29
speck gradients
ne_mene
2026-03-29
load image data as well
ne_mene
2026-03-29
save speck bounce
ne_mene
2026-03-28
sound module
ne_mene
2026-03-28
file extension check
ne_mene
2026-03-28
funny.
ne_mene
2026-03-28
added sounds to init
ne_mene
2026-03-27
Merge remote-tracking branch 'refs/remotes/origin/main'
ne_mene
2026-03-27
removed useless debug info
ne_mene
2026-03-27
moved game scene init logic
ne_mene
2026-03-25
speck system export/load
ne_mene
2026-03-20
shapes tested
ne_mene
2026-03-20
particle spawn shapes
ne_mene
2026-03-20
particle amount
ne_mene
2026-03-20
particle spread
ne_mene
2026-03-20
add a function to export to lua
iamcheeseman
2026-03-19
add initial velocity to specks
iamcheeseman
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