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A game about being a freak. (dead project)
iamcheeseman & ne_mene
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Author
2026-04-07
camera shake
ne_mene
2026-04-05
fix: draw tiles at a rounded position
iamcheeseman
2026-04-03
removed test zoom
ne_mene
2026-04-03
camera zoom test
ne_mene
2026-04-03
player camera
ne_mene
2026-04-03
camera component
ne_mene
2026-03-31
removed DANGEROUS sound test
ne_mene
2026-03-31
load speck entity from file by default
ne_mene
2026-03-31
table deep copy
ne_mene
2026-03-31
n-touple jump
ne_mene
2026-03-30
moved files around
ne_mene
2026-03-30
speck preloading
ne_mene
2026-03-30
stereo to mono script
ne_mene
2026-03-30
spatial sound?
ne_mene
2026-03-30
speck oneshot vfx entity
ne_mene
2026-03-30
empty check for speck systems
ne_mene
2026-03-30
speck oneshot and emitting flag
ne_mene
2026-03-30
removed test player partices
ne_mene
2026-03-30
fixed player jump
ne_mene
2026-03-29
speck gradients
ne_mene
2026-03-29
save speck bounce
ne_mene
2026-03-28
funny.
ne_mene
2026-03-25
speck system export/load
ne_mene
2026-03-20
shapes tested
ne_mene
2026-03-20
particle spawn shapes
ne_mene
2026-03-20
particle amount
ne_mene
2026-03-20
particle spread
ne_mene
2026-03-19
add initial velocity to specks
iamcheeseman
2026-03-18
fix mener's wretched speck centering code
iamcheeseman
2026-03-17
speck bounce and speck reusage
ne_mene
2026-03-17
specks centered
ne_mene
2026-03-17
particles working a bit
ne_mene
2026-03-17
is there even anything to commit?
ne_mene
2026-03-14
coyote time
ne_mene
2026-03-13
Animations and variable jump height
iamcheeseman
2026-03-13
have physics layers follow naming convention
iamcheeseman
2026-03-13
Player can dash
iamcheeseman
2026-03-13
Side scrolling controller
iamcheeseman
2026-03-13
Fix collision resolution at low fps
iamcheeseman
2026-03-13
Add basic entity editor
iamcheeseman
2026-03-13
stupid merge that i hate
ne_mene
2026-03-13
player is fat, ha ha
ne_mene
2026-03-12
Sprite offset
iamcheeseman
2026-03-12
increase ui scroll speed
iamcheeseman
2026-03-12
Make the room editor un-hacked in
iamcheeseman
2026-03-12
show the tileset you're using
iamcheeseman
2026-03-12
Move the UI rendering outside of the canvas
iamcheeseman
2026-03-12
Merge remote-tracking branch 'refs/remotes/origin/main'
ne_mene
2026-03-12
hopefully this was a good change
ne_mene
2026-03-12
debug gooey :)
iamcheeseman
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